3D Spatialization
When creating sample instruments, it can be very helpful to already pre-mix the individual Zones or layers, so that the instrument can be used immediately in a musical context. While adjusting volume and pan already makes for interesting results, sometimes you need more realistic spatial control over placement of sounds in the sound field. These days it’s also increasingly important to be able to spatialize sounds not just in the 2.0/stereo domain, but also in more complex speakers configurations as 4.0 or 5.0. Moreover, Keymap should be able to print these spatial qualities to the samples so that your sampler can play the samples as we mixed and heard them in Keymap. The realtime Surround+Space mixer in Keymap is the answer to these needs.

This mixer has 16 stereo input busses coming from Zones, and the output can be configured for two, four or five speakers. The output configuration and the busses to use for speakers are selected though the Speakers Configuration and the related Front, Read and Front Center pop-up menus.






























